About
Gabriel C.
AR/VR developer and technical artist with experience building immersive, experience at Meta and Electronic Arts. Combines a strong background in real-time graphics, game engines, and technical art with hands-on UX design and rapid prototyping. Designs and builds spatial interactions from concept to working prototype, creating intuitive user experiences for AR/VR applications in Unity and XR platforms. Comfortable moving between design and engineering, developing interaction models, implementi…
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